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1. Social Skills and Standings: Is this Correct? - in Test Server Feedback [original thread]
Originally by: Discorporation Well, technically (unmodified) the standing is still negative. So, untill the unmodified standing switches over to positive, I think you'll get the Diplomacy bonus (all speculation, ofc). Would be interesting...
- by Sara Kerrigan - at 2004.09.16 20:23:00
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2. Social Skills and Standings: Is this Correct? - in Test Server Feedback [original thread]
Originally by: Discorporation Well, technically (unmodified) the standing is still negative. So, untill the unmodified standing switches over to positive, I think you'll get the Diplomacy bonus (all speculation, ofc). Would be interesting...
- by Sara Kerrigan - at 2004.09.16 20:23:00
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3. Social Skills and Standings: Is this Correct? - in Test Server Feedback [original thread]
The way I understood it, the skill "Connections" deals with the 'Liked By' tab of the standings sheet--corps and factions that like me. And the "Diplomacy" skill deals with the 'Disliked By' tab--corps and factions that don't like me. (Ignore the ...
- by Sara Kerrigan - at 2004.09.16 05:32:00
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4. Social Skills and Standings: Is this Correct? - in Test Server Feedback [original thread]
The way I understood it, the skill "Connections" deals with the 'Liked By' tab of the standings sheet--corps and factions that like me. And the "Diplomacy" skill deals with the 'Disliked By' tab--corps and factions that don't like me. (Ignore the ...
- by Sara Kerrigan - at 2004.09.16 05:32:00
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5. Dramatic Cap Drain Bug? - in Test Server Feedback [original thread]
I've been getting this 'cap bug' often myself. Unfitting and repackaging then refitting my modules seems to fix it for a while, then it happens again. It's only a display error for the capacitor quantity. You can still activate modules normally ev...
- by Sara Kerrigan - at 2004.09.15 23:59:00
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6. Dramatic Cap Drain Bug? - in Test Server Feedback [original thread]
I've been getting this 'cap bug' often myself. Unfitting and repackaging then refitting my modules seems to fix it for a while, then it happens again. It's only a display error for the capacitor quantity. You can still activate modules normally ev...
- by Sara Kerrigan - at 2004.09.15 23:59:00
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7. Bug Thread 1424+ - in Test Server Feedback [original thread]
Chat still borks when long messages are entered... several lines after it will disappear. That's been a problem since before release... /me wants it fixed :( ______________ The Kerrigan Chronicles
- by Sara Kerrigan - at 2004.04.22 23:14:00
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8. What are 2 things you find annoying right now about gameplay - in Test Server Feedback [original thread]
I'm annoyed that chat is still bugged in such a way that long messages will cause following lines to vanish for a while. Also the lack of corp options on the map. For instance, corp offices; also, it shows corp members in space, but not docked. _...
- by Sara Kerrigan - at 2004.04.17 22:17:00
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9. Ship models stuck in your ship - in Test Server Feedback [original thread]
Check out my Super Ship that was created with this bug. In the center are at least three rotating containers as my warp core, a few frigs, Megathron, Dominix, Raven, maybe some other ships too. I want a real ship that looks like this! BTW, the ...
- by Sara Kerrigan - at 2004.04.17 19:42:00
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10. EVE splash screen - in Test Server Feedback [original thread]
I'd at least like for it not to take screen dominance. It's often very slow, as much as 2 minutes from the time I double click the icon to when it reaches the EULA, throughout which time I can't do much else. ______________ The Kerrigan Chron...
- by Sara Kerrigan - at 2004.04.13 06:47:00
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11. Corporation Logo's - in Test Server Feedback [original thread]
Edited by: Sara Kerrigan on 06/04/2004 01:37:09 Quote: i think ill bump this thread untill it get fixed! *bump* Or until it gets locked ;) Quote: they presumably deal with obscene text by running a simple search program on ...
- by Sara Kerrigan - at 2004.04.06 01:30:00
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12. 1415: Map does not open - in Test Server Feedback [original thread]
I have deleted my cache, even reinstalled. This is a bug with the build. ______________ The Kerrigan Chronicles
- by Sara Kerrigan - at 2004.04.01 00:28:00
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13. 1415: Map does not open - in Test Server Feedback [original thread]
In 1415 (chaos), the map does not finish loading. If you close the loading window and try again, you will get the map control panel but no map--the control panel can not be closed except by clicking the X. ______________ The Kerrigan Chronicles
- by Sara Kerrigan - at 2004.03.31 07:18:00
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14. Poems of Request - in Test Server Feedback [original thread]
lol nice. ______________ The Kerrigan Chronicles
- by Sara Kerrigan - at 2004.03.27 07:33:00
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15. Standings: Cannot reset to 0 - in Test Server Feedback [original thread]
And of course on the topic I'm obligated to bug you about players getting red bracket colors for being in corps with low concord standing, even if they personally have a high sec status. This causes misconceptions on who can be shot at. __________...
- by Sara Kerrigan - at 2004.03.26 20:42:00
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16. Standings: Cannot reset to 0 - in Test Server Feedback [original thread]
Can't reset standings for corps and individuals to 0.0. The change is shown in the transaction log, but elsewhere will still show the old number, and it will still take on the properties of that standing such as bracket colors. For instance, my c...
- by Sara Kerrigan - at 2004.03.26 20:40:00
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17. Security Status change (.4 to .5 or higher) - in Test Server Feedback [original thread]
Edited by: Sara Kerrigan on 25/03/2004 03:11:03 I agree it's lame, check out Sazilid and Shenda in Aridia. Those 0.5 systems form a choke point that split the region in half so low sec people can't go through. There are 0.0 systems on both sid...
- by Sara Kerrigan - at 2004.03.25 03:10:00
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18. ship scanner range 300km ? - in Test Server Feedback [original thread]
Nice ;) Yea, it's a bug. The looted mods are still 30km. ______________ The Kerrigan Chronicles
- by Sara Kerrigan - at 2004.03.22 02:45:00
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19. Bug Thread, 1413++ - in Test Server Feedback [original thread]
Edited by: Sara Kerrigan on 20/03/2004 07:16:31 An update on space/combat: one of the station types that industrials have problems undocking from is of type "Station (Caldari 3)"; the ship gets stuck and/or bounces off walls. ______________ ...
- by Sara Kerrigan - at 2004.03.20 06:02:00
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20. Bug Thread, 1403++ - in Test Server Feedback [original thread]
I'm not going to keep up with the bug thread anymore so if someone else wants to make the 1411 version, go right ahead. ______________ The Kerrigan Chronicles
- by Sara Kerrigan - at 2004.03.18 20:17:00
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